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Second Assault: Tenkarrdum FoundryWritten by Brell October 26th, 2000:
Greetings all,
It has now been a few days since our last visit to Aerlinthe,
and as mentionned in my "Brell Clan Aerlinthe Report (Part One)" - I
wanted to outline a few things, that may help us when we go for the second
step on this journey: the securing of the Sluice Gate Bar found in the
Tenkarrdum Foundry. So to keep all of this mooving I suggest the following
Attack on Tenkarrdum Foundry, Friday
October 27th. at 7pm PST
This will then be the second part of the Brell Clan attack on
Aerlinthe. But before diving into what we hope to achieve on this our second
trip to Aerlinthe, I will first spend some time focusing on the lessons we
learned during our last visit to Aerlinthe:
What do we hope to achive on Fridays quest?
We are aiming to reach the Tenkarrdum Foundry, where we will
recover a number of the "Sluice Gate Bar's". In the singed note that
Smith Ejan is carrying it is hinted that "Specifically, I need a new set
of bellows for the upper forging mechanism, up here in the caldera of
Tenkarrdun. If you think that's bad, I also have to get a golem to replace the
bars on one of the lower magma sluices". The Bellows, we will recover
next week, where we will be utilizing those in the clan under level 45 - who
might want participate, since these are not found on Aerlinthe but rather in
Crater Cave (at Crater Lake).
The "Sluice Gate Bar" is
found in a lower section of the "Tenkarrdum Foundry"
dungeon (88.9n 42.7e). The bar is in the forge room
on level 4 that has a number of the same ovens that are at the Crater and a
lever that nonne has figured out the use for yet. A map of the upper and lower
parts of the Foundry can be found at http://www.geocities.com/ltropak/tenkarrdum.htm -
print these out and have them next to your PC as we go through the dungeon.
The Forge Room is campable, and all those who eventually want
the "Black Boulder" should at least retrieve one. Mages do not
nescessarily need to retrieve them, because allthough access to Aerfalle Keep
(where we will find the Staff of Aerfalle and Aerfalle's Pallium) is triggered
through the activation of the forge (and consecutive completion of the entire
quest), it is only reset when completed. So to put this in other words. We
have to complete the quest for each time we want a Black Boulder, SoLL
Infusions, or the Aerfalle items. But we might as well have the Sluice
Gate Bar's for the Repair Golem NPC and the Pyreal Bellows for the
Smithing Golem NPC - BEFORE we enter the Aerlinthe
Reservoir Dungeon (85.5n 43.4e), where we will find both NPC's. And it
is with THESE steps we actually trigger the spawning of Behemonth in the
caldera of Tenkarrdum.
But for Fridays Quest, we will ONLY be trying to retrive a
number of Sluice Gate Bar's - that's it - we won't head to the Reservoir
untill next week, when we also have the Pyreal Bellows.
So where do we meet?
The rally point will be the tent near the Lifestone at
Chalicmere Castle (18.1S, 56.9W). As you approach this place - PLEASE do not
drag a bunch of critters with you - but be sure to shake them before arriving.
People will be there unbuffed (or debuffing), so DONT get them killed! If you
approach this area from the South, you should be fairly certain of not
dragging stuff there. We will rally at 7pm PST, and please do not be
late!
Vulnerabilities of the critters we will meet:
I am REALLY looking forward to us taking this one step further,
wouldn't it be AWESOME if we as a clan could complete this quest?
See ya all out there, Brell
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